12. Hacking on the Futhark Compiler¶
The Futhark compiler is a significant body of code with a not entirely
straightforward design. The main source of documentation is the
Haddock comments in the source code itself. You can generate
hyperlinked reference documentation by running stack haddock
or
cabal haddock
, depending on your preference of build system.
There is also possibly-outdated documentation on Hackage
If you feel that the documentation is incomplete, or something lacks an explanation, then feel free to report it as an issue on the GitHub page. Documentation bugs are bugs too.
The Futhark compiler is usually built using Stack. It’s a good idea to familiarise yourself with how it works. As a starting point, here are a few hints:
When testing, pass
--fast
tostack
to disable the GHC optimiser. This speeds up builds considerably (although it still takes a while). The resulting Futhark compiler will run slower, but it is not something you will notice for small test programs.When debugging, pass
--profile
tostack
. This will build the Futhark compiler with debugging information (not just profiling). In particular, hard crashes will print a stack trace. You can also get actual profiling information by passing+RTS -pprof-all -RTS
to the Futhark compiler. This asks the Haskell runtime to print profiling information to a file. For more information, see the Profiling chapter in the GHC User Guide.You may wish to set the environment variable
FUTHARK_COMPILER_DEBUGGING=1
. This has the following effects:
The frontend prints internal names. (This may affect code generation in some cases, so turn it off when actually generating code.)
Tools that talk to server-mode executables will print the messages sent back and worth on the standard error stream.
12.1. Debugging Internal Type Errors¶
The Futhark compiler uses a typed core language, and the type checker
is run after every pass. If a given pass produces a program with
inconsistent typing, the compiler will report an error and abort.
While not every compiler bug will manifest itself as a core language
type error (unfortunately), many will. To write the erroneous core
program to a file in case of type error, pass -v filename
to the
compiler. This will also enable verbose output, so you can tell which
pass fails. The -v
option is also useful when the compiler itself
crashes, as you can at least tell where in the pipeline it got to.
12.2. Checking Generated Code¶
Hacking on the compiler will often involve inspecting the quality of the generated code. The recommended way to do this is to use futhark-c or futhark-opencl to compile a Futhark program to an executable. These backends insert various forms of instrumentation that can be enabled by passing run-time options to the generated executable.
As a first resort, use
-t
option to use the built-in runtime measurements. A nice trick is to pass-t /dev/stderr
, while redirecting standard output to/dev/null
. This will print the runtime on the screen, but not the execution result.Optionally use
-r
to ask for several runs, e.g.-r 10
. If combined with-t
, this will cause several runtimes to be printed (one per line). The futhark-bench tool itself uses-t
and-r
to perform its measurements.Pass
-D
to have the program print information on allocation and deallocation of memory.(futhark-opencl only) Use the
-D
option to enable synchronous execution.clFinish()
will be called after most OpenCL operations, and a running log of kernel invocations will be printed. At the end of execution, the program prints a table summarising all kernels and their total runtime and average runtime.
12.3. Using futhark dev
¶
For debugging specific compiler passes, the futhark dev
subcommand
allows you to tailor your own compilation pipeline using command line
options. It is also useful for seeing what the AST looks like after
specific passes.
12.4. Running compiler pipelines¶
You can run the various compiler passes in whatever order you wish. There are also various shorthands for running entire standard pipelines:
--gpu
: pipeline used for GPU backends (stopping just before adding memory information).--gpu-mem
: pipeline used for GPU backends, with memory information. This will show the IR that is passed to ImpGen.--seq
: pipeline used for sequential backends (stopping just before adding memory information).--seq-mem
: pipeline used for sequential backends, with memory information. This will show the IR that is passed to ImpGen.--mc
: pipeline used for multicore backends (stopping just before adding memory information).--mc-mem
: pipeline used for multicore backends, with memory information. This will show the IR that is passed to ImpGen.
By default, futhark dev
will print the resulting IR. You can
switch to a different action with one of the following options:
--compile-imperative
: generate sequential ImpCode and print it.--compile-imperative-kernels
: generate GPU ImpCode and print it.--compile-imperative-multicore
: generate multicore ImpCode and print it.
You must use the appropriate pipeline as well (e.g. --gpu-mem
for
--compile-imperative-kernels
).
12.5. When you are about to have a bad day¶
When using the cuda
backend, you can use the --dump-ptx
runtime option to dump PTX, a kind of high-level assembly for NVIDIA
GPUs, corresponding to the GPU kernels. This can be used to
investigate why the generated code isn’t running as fast as you expect
(not fun), or even whether NVIDIAs compiler is miscompiling something
(extremely not fun). With the OpenCL backend,
--dump-opencl-binary
does the same thing.
On AMD platforms, --dump-opencl-binary
tends to produce an actual
binary of some kind, and it is pretty tricky to obtain a debugger for
it (they are available and open source, but the documentation and
installation instructions are terrible). Instead, AMDs OpenCL kernel
compiler accepts a -save-temps=foo
build option, which will make
it write certain intermediate files, prefixed with foo
. In
particular, it will write an .s
file that contains what appears to
be HSA assembly (at least when using ROCm). If you find yourself
having to do do this, then you are definitely going to have a bad day,
and probably evening and night as well.